STATE OF ALTEIL, JAN 2010

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Re: STATE OF ALTEIL, JAN 2010

Postby Peralisc2 » Sun Sep 12, 2010 5:59 am

Spammer detected! :shock:
ImageImage
Alteil is pretty much well balanced. Sometimes you loose and sometimes the enemy wins.
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Re: STATE OF ALTEIL, JAN 2010

Postby fargone » Sun Sep 12, 2010 6:58 am

I should not have re-read this post.

Now I am depressed...

What is going on?
GonFreeces31 wrote:
fargone wrote:I realise this is completely off topic, but Icy deserves the limelight more than others. Some of whom dominate the forums with their endless posts.


What, I make legit points too...
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Re: STATE OF ALTEIL, JAN 2010

Postby Lateralus923 » Mon Sep 13, 2010 12:57 pm

Garcia,

I understand that you're disappointed, but don't you think they're aware that the timeline is off?

Have you ever tried to plan an entire yearly schedule for an dynamic online game?

Do they get bonus points for still completing some of these items while managing an unplanned 3 month long errata fiasco?

They're only people, and I don't wish 70 hour + weeks on anyone.

I'd say that we're okay for the moment, and the priority things have been handled first and foremost. I'd rather have a more balanced arena + tournaments than another minigame!

I'm not trying to flame you or anything, I think you're a cool guy - I just don't get this 'expectant' attitude.
It'll be like a taco, within a taco, inside a Taco Bell, inside a KFC, inside a mall, that's INSIDE YOUR DREAM!!!!!!
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Re: STATE OF ALTEIL, JAN 2010

Postby garcia1000 » Tue Sep 14, 2010 3:08 am

Hey Lateralus,

It's not a complaint at all. It's just the "Evaluation" part of a project implementation.
"Pixies are all level 2, right? So why not try to drop cyclone on them?"
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Re: STATE OF ALTEIL, JAN 2010

Postby GonFreeces31 » Sat Jan 01, 2011 7:15 pm

If you have time in the next two weeks, an updated address like this would be cool. It's nice to think about all that's happened and improved and what there is to look forward to this upcoming year.
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Re: STATE OF ALTEIL, JAN 2010

Postby AznApple » Tue Jan 04, 2011 1:28 pm

Interesting...

I just re-read the first post of this topic. I find it a bit unfortunate that most of those goals were not met...

2011!! Lets hope for the best!
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Re: STATE OF ALTEIL, JAN 2010

Postby mightbegod » Fri Jan 07, 2011 9:33 pm

Seems great minds think alike. I would also like an updated State of Alteil.
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Re: STATE OF ALTEIL, JAN 2010

Postby Logress » Fri Jan 07, 2011 10:02 pm

I just re-read it myself. Other than Project X and Project Sun and Moon being horribly canceled, I didn't do too bad (considering half the staff and no ability to borrow money from our parent company). Organized Play basically happened, with the tournaments and the Grand Championship and all. A hard drive crash ate Napoleon and its translation, and we just haven't had it in us to do it again. Maybe I'll get a new statement together for 2011 by the end of the month.
"Scissors are overpowered. Rock is fine." -Paper
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Re: STATE OF ALTEIL, JAN 2010

Postby garcia1000 » Fri Jan 07, 2011 10:33 pm

tbh I don't really care that much about napoleon? Maybe it's more important to give low spenders some way of getting a viable deck instead
"Pixies are all level 2, right? So why not try to drop cyclone on them?"
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Re: STATE OF ALTEIL, JAN 2010

Postby mightbegod » Sat Jan 08, 2011 10:53 pm

I would like to see the achievement system better implemented. I wanna see "Achievement unlocked: Win 50 games using only lawtia in main file. Prize Card: Killing machine LaBeau!" Or something sweet like that :P
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