RP Reset at 9 PM EST

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RP Reset at 9 PM EST

Postby Logress » Sat Dec 22, 2012 9:03 pm

One of our traditions here is the RP RESET. Every time we release new cards, we reset everyone's RP to 1500 (not best-ever RP, you get to keep that forever). Then we post a list of the TOP RP for the SET. That means, you can be the SET 3 RP champion, or you can say you've made the top ten in sets 3, 5 and 8, or whatever.



So, as we are wont to do, we will be resetting RP at 9 PM EST tonight! Then, I'll post the results and you can see who was the best of the best for SET 11!
"Scissors are overpowered. Rock is fine." -Paper
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Re: RP Reset at 9 PM EST

Postby siamon » Thu Aug 22, 2013 1:20 am

So the first thing you might notice is that we're throwing a wrench at the old "New Development" plan, at least financially. As those of you who have worked on any kind of development (or any complicated project, really) you know that you hit 80-90% and then it takes a huge serge of resources to finish it off. Our old plan of spending what we had available each month on development wasn't able to push anything past that barrier. To put it simply, you run out of money - you stop - then you spend X amount of money to re-start... but then you run out again before you get through the barrier and must repeat the process again next month. The "big push" becomes kind of like leaning on a brick wall. We've got a lot of partially finished projects that are still really far from being usable or launch-able (like the chat, which we just put up anyway).
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Re: RP Reset at 9 PM EST

Postby Tyhja » Thu Aug 22, 2013 5:53 am

siamon wrote:So the first thing you might notice is that we're throwing a wrench at the old "New Development" plan, at least financially. As those of you who have worked on any kind of development (or any complicated project, really) you know that you hit 80-90% and then it takes a huge serge of resources to finish it off. Our old plan of spending what we had available each month on development wasn't able to push anything past that barrier. To put it simply, you run out of money - you stop - then you spend X amount of money to re-start... but then you run out again before you get through the barrier and must repeat the process again next month. The "big push" becomes kind of like leaning on a brick wall. We've got a lot of partially finished projects that are still really far from being usable or launch-able (like the chat, which we just put up anyway).


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